Oct 17

Combat Mission Fortress Italy-SKIDROW

Release Description:

Combat Mission Fortress Italy brings wargamers to the "soft underbelly of Europe", a place that was anything but. A very often neglected theater of war, Fortress Italy starts with the Sicilian campaign from July through August 1943. Sicily was the first test for the newly reorganized and improved American forces as they battled against grizzled vets of the Wehrmacht and Luftwaffe as well as a wide array of Italian Army forces. The arid terrain offers a unique experience for WW2 Combat Mission fans.

Fortress Italy transports wargamers to start of the western Allies' campaign to take the fight directly to the home turf of the Axis powers. The combat forces include the full range of historically available American, Italian, and German forces that fought in Sicily. Some of the highlights are elite formations such as Italian Bersaglieri, American Rangers, and the German Herman Göring Division. In addition to the completely new Italian forces, both the American and German organizations differ significantly from those found in other Combat Mission games. Four challenging campaigns and 17 stand alone battles provide engaging combat for control of Sicily. To fight these battles you have at your disposal 38 vehicles and loads of other weapons, many unique to Fortress Italy.

Players are assigned detailed missions to accomplish based on a richly diverse set of Objectives. Missions can be played in either Real Time or our novel WeGo hybrid turn based mode introduced with the first Combat Mission game 20 years ago. WeGo allows each player to plan out 60 seconds of combat and then watch as both sides' commands are carried out simultaneously. The WeGo system also allows for re-watching turn action and playing against another player by email (PBEM) or "hotseat" on a single computer. RealTime and WeGo head to head play can also use TCP/IP on a LAN or over the Internet. Massive replayability comes from a unique Quick Battle system which allows players to purchase their own custom force and fight over the battlefield of their choice from a wide array of different maps. A powerful map and scenario Editor allows you to create battles or campaigns for yourself and others.

All units are portrayed one for one in 1:1 scale in high resolution polygon 3D models with articulated suspensions, animated hatches, and other features that make them feel real. Unlike other 3D tactical wargames, Combat Mission combines real world physics with a thoroughly researched portrayal of forces, right down to what the individual soldiers cary into battle. Advanced vehicle damage modeling allows for tracking of each sub-system, including the most realistic ballistics, armor and post-armor effects available in any game. Unlike other games that claim this level of realism, Combat Mission actually delivers it across the whole spectrum of warfare, including the interaction of weather, lighting, and terrain on how units and their weapons function.

Features:


  • Tactical warfare at battalion and below scale in a true 3D environment
  • Command individual vehicles, teams, and squads
  • Expansive simulation of "soft factors" such as Morale, Experience, and Leadership
  • Innovative systems portraying Fog of War, Spotting, Line of Sight, Command & Control, and Objectives
  • Unmatched realistic physics, ballistics, and battlefield effects
  • Fight in a wide range of weather and lighting conditions, all of which realistically impact fighting abilities
  • Unique hybrid system for RealTime or WeGo (turn based) play
  • Full featured Editor for maps, scenarios, and campaigns
  • Quick Battle system sets up deliberate or randomized battles based on player specifications
  • Single player and head to head play, including Play By Email (PBEM++)
  • Supported for the long haul with patches, upgrades, and expansions
  • The only Combat Mission Family to portray 1943 formations and equipment
  • No other force in Combat Mission is as uniquely odd as the Italians with their mix of WW1 and 1930s equipment and organization. Talk about tactical challenges!
  • Find out what it's like to play as or against Germans who can't count on Panthers and King Tigers to save the day
  • Arid, rocky, sparsely wooded terrain produces an entirely different type of tactical setting
  • Expansive maps with 1m x 1m resolution allow for short and long range action across complex terrain
  • Buildings have explicitly simulated doors, windows, and floors
  • Weather and ground condition modelling systems allow for everything from dry sunny days to muddy stormy nights, with visibility and mobility dynamically affected by the conditions. Some Combat Mission games include the full range of Winter, Spring, and Fall weather as well
  • Line of Sight and Line of Fire are separately calculated, which means sometimes you can see something you can't shoot and sometimes you can shoot at things you can't see
  • Soldier posture (prone, kneeling, standing) affects everything including spotting, cover, and ability to engage enemies
  • Line of Sight is calculated from the "eyeballs" or "sensor" point, not a generic value
  • Lighting affects combat in no small way in real life as well as in the game. The correct lighting conditions are simulated based on time of day, time of year, and weather

Genre: Strategy
Developer: Battlefront
Publisher: Slitherine Ltd.

Release Name: Combat.Mission.Fortress.Italy-SKIDROW
Size: 6.4 GB
Links: STEAM | NFO | Torrent Search

Download: FiKPERUPLOADGiGNiTROFLARERAPiDGATOR

Feel free to post your Old Combat Mission Fortress Italy-SKIDROW torrent, subtitles, samples, free download, quality, NFO, direct link, free link, uploaded.to, rapidgator, turbobit, openload, mega.co.nz, filefactory, crack, serial, keygen, requirements or whatever-related comments here. Don't be rude (permban), use only English, don't go offtopic and read FAQ before asking a question. Owners of this website aren't responsible for content of comments.